Dice, playing cards and poker chips do have a place in your
class room. Unlikely additions to school, but they can be very useful.
·
Drawing playing cards can generate random orders
of students.
·
Grouping students by color, the red group and
the black
·
Four groups by suits
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High / low groups (2-7) to (8-K) no A’s
·
Stick the joker in there for free passes or
the special question
Chips not just for gambling, are a great way for keeping
track of discussion questions with a group. If you are like me you over look
students in a group, or one dominates leaving others out. Red, blue, and white chip can help this out.
·
Assign a question to each color
·
Two colors a positive / delta comment
·
Who?
What? Where? How?
·
Past? Present? Future?
The chips are a tracking method, when the student responds
take a chip. The gives quite students a concrete item to remind them to join
the conversation and the talkers they have responded and give other a chance to
respond.
They can be used a token also, for completed task, or exit
questions. Complete a task, or respond to a question receive a token. Students
need a token to leave the room.
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